Harakiri Strike

From MechQuest Wiki
Jump to: navigation, search
Harakiri Strike
Double Damage
Hits: 1
Damage: 78 - 130 none
Total Damage: 78 - 130 none
Duration: 1 turn(s)
Effect Generators
Equipment:

Notes

  • It will usually only happen if your mechs HP is 28 or below it has 90% chance of occurring.
  • If Hp is above 258 it has a 5% chance of happening
  • when you have 28 hp or below it can channel all of your EP into a single strike to do double damage called Harakiri Strike
  • There is a rare chance that your Harakiri strike defects and only gives you a boost of 60 rather than 100.