Template:Weapon (mech)

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Syntax

Credit Weapons

{{Weapon (mech)
 |Image=
 |Level=
 |Slot=
 |DmgType=
 |Hits=
 |Energy=
 |MinDmg=
 |MaxDmg=
 |Recharge=
 |NeedSC=
 |Notes=
 
 |Desc=
 |Location=
 |Buy=
 |Sell=
}}
==Modifiers==
{{modifier
 |stat=
 |mod=
}}

Nova Gem Weapons

{{Weapon (mech)
 |Image=
 |Level=
 |Slot=
 |DmgType=
 |Hits=
 |Energy=
 |MinDmg=
 |MaxDmg=
 |Recharge=
 |NeedSC=
 |Notes=
 
 |Desc=
 |Location=
 |Buy=
 |Sell=''
*'''First 24 Hours:'''
*'''After that:'''
}}
==Modifiers==
{{modifier
 |stat=
 |mod=
}}

If a Weapon has more then one modifier. Such as Hit +2 as well as Crit +3, copy and paste the following lines as many times as needed.

{{modifier
 |stat=
 |mod=
}}

NOTE: If a weapon has no modifiers, then please just put "None." under the modifiers section, for conformity's sake.

What You Should Enter in Each Space

{{Weapon (mech)
 |Image=      Image of the Weapon
 |Level=      Level required to use
 |Slot=       Equipment Slot (Front Arm, Back Arm,...)
 |DmgType=    Ballistic/Explosive/Fire/Laser/None
 |Hits=       How many hits per attack
 |Energy=     Energy Required
 |MinDmg=     Minimum Damage
 |MaxDmg=     Maximum Damage
 |Recharge=   Cooldown time in turns (1,2,3,4,...)
 |NeedSC=     Do you need to be a Star Captain? (Yes/No)
 |Notes=      Special effects, notes, comments
 
 |Desc=       In-game description
 |Location=   Where it is found in the game
 |Buy=        Cost to buy it
 |Sell=       Gold Received from selling it 
}}
==Modifiers==
{{modifier
 |stat=       The Stat a weapon changes such as Crit Dodge Hit etc.  
 |mod=        The amount it changes +1 +5 +3 -2 -4 etc.
}}

Example:

{{Weapon (mech)
 |Image=      Refurbished_Machine_Gun.PNG
 |Level=      1
 |Slot=       Front Arm
 |DmgType=    Ballistic
 |Hits=       3
 |Energy=     6
 |MinDmg=     1
 |MaxDmg=     2
 |Recharge=   0
 |NeedSC=     No
 |Notes=      The description is incorrect, this weapon only hits 3 times.
 |Desc=       Older model standard issue army gun. Prone to jamming. Hits 4 times.
 |Location=   Starter Weapon
 |Buy=        Starter Weapon
 |Sell=       Not Sellable
}}
==Modifiers==
None.

Results In

Weapon (mech)
Older model standard issue army gun. Prone to jamming. Hits 3 times.
Level Required: 1
Equip Spot: Front Arm
Hits: 3
Damage: 1 - 2 Ballistic
Total Damage: 3 - 6 Ballistic
DPT: 4
DPE: 0.7
Energy Consumption: 6
Cooldown: 0 turn(s)
Location: Starter Weapon
Price: Starter Weapon
Sellback: Not Sellable
SC Needed: No
Notes: The description is incorrect, this weapon only hits 3 times.
Refurbished Machine Gun.PNG


Modifiers

None.